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1  Discovery 4.88 / Discovery 4.88 / Re: new*order a Discovery RP 24/7 on: October 23, 2014, 02:13:28 PM
Orbit už na FL-ko as prdí, takisto ako Muco. Kuz by aj hrával, ale nemá net. Ostatní neviem či by sa pridali.. Alebo otvoriť nábor? Hmm..
2  Discovery 4.88 / Discovery 4.88 / Re: new*order a Discovery RP 24/7 on: September 25, 2014, 03:13:42 PM
Ja mám 2 n*o chary - jeden plne vybavený a druhý na začiatku v Penn. Tretí char je na exploring. Hrávam teraz na Discu pravidelne, príjemný relax ak sa nezapájam do RP a len tak si poletujem Síriom. Stretol som pár ľudí z Voidu, zopár z 666, zopár z BL a Xenona.. Chodí na toto fórko ešte dakto? Smiley
3  Discovery 4.88 / Discovery 4.88 / Re: new*order a Discovery RP 24/7 on: October 27, 2013, 10:05:44 PM
Ja si rozbieham chary odznova. Jeden mi zmazali, a druhý mi síce zostal - ale so starflierom a takmer s nulou na konte. Ori mi zadotoval order loď, neskôr si vybavím OF char. Čo vy?
4  Discovery 4.88 / Discovery 4.88 / Re: new*order a Discovery RP 24/7 on: September 06, 2013, 09:54:25 PM
Skvelé Ori. So všetkým vyššie uvedeným sa plne stotožňujem, hahaa. Ozaj good job!  Cool
5  Discovery 4.88 / Discovery 4.88 / Re: Chary on: August 13, 2013, 06:40:41 PM
Discovery RP 24/7:

Char: [n*o]-Sergi.Salgado

Pilot/kapitán: Sergi Salgado
Meno lode: -
Typ lode: EL-HiL27 "Rhino"
Trieda lode: Liberty Freighter
Frakcia: Freelancer
6  Discovery 4.88 / Discovery 4.88 / Re: Zaujímavé informácie on: August 12, 2013, 01:53:10 PM
No to je zaujímavé. Vďaka Orb. Inak v duchu n*o si môžeš kľudne založiť aj klanový charakter Cheesy.. Kuz, Sad aj ja už svoje máme. Zatiaľ len s Freelancer ID, uvidíme ako sa to neskôr vyvynie. Do ničoho sa ale nehrnieme..
Ozaj, ešte k tým hráčskym staniciam. Čo je to tá neviditeľnosť a ostatné srandy, a na čo je to dobré?
7  Discovery 4.88 / Discovery 4.88 / Lode, kde a aké.. on: August 11, 2013, 08:24:32 PM
Kepler, Ames Research Station (Zoners) - 1. CTE-6000 "Eagle" Civilian Very Heavy Fighter - 1,9M, 2. "Conference" Zoner Gunboat - 30M, 3. CTE-1440AV "Starblazer" 1,1M.
Colorado, Battleship Rio Grande (Liberty Navy) - 1. CLI-11000 "Arrow" Civilian Light Interceptor - 1,9M, 2. BDR-337 "Executioner" Liberty Heavy Fighter - 1M.
New York, Planet Manhattan (Liberty Police) - 1. CTE-HF "Kingfisher" Civilian Heavy Fighter - 1,2M, 2. CTE-1270 "Startracker" - 35 tisíc, 3. CT-49X "Gull" Civilian Transport - 6,8M.
New York, Newark Station (Interspace Commerce) - 1. Renzu Corp "Anki" Civilian Freighter - 2,3M, 2. Renzu Corp "Saishi" Civilian Heavy Fighter - 1,4M.
Ontario, Fort Severn (Liberty Navy) - 1. BDR-337 "Defender" Liberty Heavy Fighter - 29 tisíc, 2. LZF-9805 "Liberator" Liberty Light Fighter - 1,2M, 3. BDR-804 "Guardian" Liberty Very Heavy Fighter - 1,9M.
Pennsylvania, Planet Erie (Liberty Navy) - 1. LZF-6364 "Patriot" Liberty Light Fighter - 22 tisíc, 2. CTE-1270 "Startracker" - 35 tisíc, 3. EL-HiL27 "Rhino" Liberty Freighter
Yukon, Freeport 14 (Zoners) - 1. CTE-19000 "Roc" Civilian Bomber - 6,3M, 2. CTE-4000 "Griffin" Civilian Light Fighter - 1,3M, 3. SV-17 "Virage" Civilian Very Heavy Fighter - 2,2M.
8  Discovery 4.88 / Discovery 4.88 / Re: Zaujímavé informácie on: August 11, 2013, 11:11:42 AM
Asi trošku viacej zaostrím na vraky, už som ich zopár našiel aj v independent systémoch medzi Liberty a Rheinlandom - Hudson a Bering. Neboli ale až tak zajímavé ako tento. Všimol som si, že hráči tu na Discu majú aj svoje vlastné stanice. Ako to funguje, načo je to dobré a čo znamená toto?

http://discoverygc.com/forums/serverinterface.php?action=base_status
9  Discovery 4.88 / Discovery 4.88 / Zaujímavé informácie on: August 09, 2013, 10:48:12 PM
Systém Alberta, planéta Vegreville. Kúsok od nej sa nachádza vrak menom "Ripknot". Vypadnú zaujímavé Xenos zbrane: 2x Black Widow (class 9) + Hornet Cruiuse Disruptor.
10  Fórum / Novinky / Reštart fóra on: July 30, 2012, 05:53:33 PM
Ahoj, po nejakej dobe je moje malé fórko späť. Chel by som touto cestou veľmi poďakovať DJ-ovi, ktorý mi poskytol priestor pre tento malý projekt na svojom webe a vytvoril mi novú doménu. A takisto veľká vďaka Hellovi a Sadovi, ktorí mi pomohli pri znovuoživení a spojazdnení tejto sajty.

Vďaka, Sal.
11  Evolutions verzia 1.40, The Mechanoids v.5 [01/2012] / Infokarty / Re: Yakoutsk on: February 27, 2012, 04:37:58 PM
Asi nejaká paralelná chronológia, ktorú mali v hlavách Pathfinder Studios.
12  Evolutions verzia 1.40, The Mechanoids v.5 [01/2012] / Infokarty / Evolutions 1.29 on: February 01, 2012, 05:26:20 PM
Vo verzii Evolutions 1.29 infokarty obsahovali toto:

General Info: Yakoutsk District is heavily and rigidly patrolled by the Federal Security Forces along the main trade routes. Good reserves of resources mean that although still small and underdeveloped, the region has great potential for expansion.

Briansk [RME]: Bez infokarty.

Gighansk Shipping Platform [FS]: Bez infokarty.

Kankor [FMR]: Bez infokarty. Vo verzii 1.40 presunutý do systému Ural!

Kirov [RME]: Bez infokarty.

Okhutsk Factory [RME]: Okhutsk Factory, bought and developed into a major mining and manufacturing plant from the Rheinland Government during 891 A.D. Okhutsk is one of the largest mining facilities in the whole of Romanov.

Olekminsk Base [CC]: Bez infokarty.

Planet Yakoutsk [Security]: Planet Yakutsk is a lush, opulent and thriving planet. The whole planet is rich in resources, warm, and has a temperate climate with good, seasonal weather. However, the planet is denser than most planets, which ensures a higher gravitational force exerted by it. This has an uncomfortable effect on residents of the planet, where the population always feels compressed. Furthermore, although the planet is rich in minerals, the smaller size coupled with higher density means that the escape velocity needed to leave the planet is also greater than normal. This has the effect of pushing up the price of launching, and therefore trading prices to the planet. Of course, trade to the planet is easy, but trade from the planet is more difficult. Scientists also worry about the extra gravitational force pulling asteroids from the nearby asteroid fields towards the planet, where they may impact causing vast devastation.

Verkh Depot [CC]: Verkh Depot, situated in the middle of an asteroid field, was originally created to facilitate research sheltered from the strong light given off by the systems sun. Unfortunately, the close proximity to a jump hole anomoly allowed the newly formed pirates the Crimson Cossacks to jump into the area, without any warning - and launch raids on the station. Cut off from the rest of the system, and with communications unable to penetrate through the field sufficiently - the base was quickly over-run. Now, the Crimson Cossacks use the base as a resting point between their main home bases, as well as a launching point for raids into the system. Meanwhile, RoMEX have started a new base - Briansk, situated on the edge of the field, where help is readily available, and communications not disrupted.

Prekvapivý objav stratených infokariet k Okhutsk Factory a hlavne k Verkh Depot. Takisto necakané lokalizovanie základne Kankor sem do systému Yakoutsk, neskôr sa objaví až v Urale. Siberia Prison prišla ale až neskôr.
13  Evolutions verzia 1.40, The Mechanoids v.5 [01/2012] / Infokarty / Evolutions 1.29 on: February 01, 2012, 05:00:46 PM
Vo verzii Evolutions 1.29 infokarty obsahovali toto:

General Info: The Ural District typifies the sparse and vast expanses of space within which the Federation has flourished. Rich resources are located in several zones, but the lack of experienced workers and funding means that those areas remain untouched. Pirate activities from the Crimson Cossacks as always play an integral part in the difficult life within the sectors, and more often than not the Federal Security Forces patrol only zones of interest to themselves rather than Federation space in general.

Beresov [SP]: Beresov Mining Base is run by the Siberian Petroleum Company. Primary interests in this system are the mining of H-fuel and other organic materials like Hydrocarbons. Processing of this material is highly profitable for the Romanov economy, but also attracts the inevitable pirate factions. The constant patrols by the Federal Armed Forces have been strengthened as the House of Romanov attempts to remove the pirate threat from their system.

Kurgan [SP]: Kurgan Mining Base is run by the Siberian Petroleum Company. Primary interests in this system are the mining of H-fuel and other organic materials, such as Hydrocarbons. Processing of this material is highly profitable for the Romanov economy, but also attracts the inevitable pirate factions. Rocks that are rich in Hydrocarbons have led to the Siberian Petroleum Mining company taking advantage, and mining the resources of this cold and desolate system. The Crimson Cossacks have a strong presence, and the Federal Armed Forces regularly have skirmishes in the field and around the base.

Perme [FS]: The Perme factory sits along with the two mining bases. Ore that has been extracted from the surrounding fields by the two mining facilities is then transported to the factory base, where it is processed and made ready for transport through the system. The refining process is long and expensive, but the product at the end is utilised to power the stations and ships in the area.

Ufa [CC]: The bastion outpost for pirates in the area. This base is where they often stage their raiding parties upon the local fields to reap the rewards of mining. Although the Lane Hackers are usually thought to be high-tech thieves, the truth is that some income is made through trade of Uranium and H-fuel on the black market.

V systéme Ural sa menili vlastníci základní každou novou verziou Evolutions. Len nedávno som sa autora aktuálnej verzie pýtal, preco tak zásadne zmenil vlatníctvo 3 tažobných staníc - Beresov, Kurgan a Perm. Stará infokarta ku Kurgane (hlavne žltý doplnok) predsa dáva jasnú RP odpoved, preco tomu tak bolo.

Kankor - jeho záhadné lokalizovanie v tejto verzii do systému Yakoutsk, Petropavlovsk prišiel až s dalšími verziami módu. Doplním neskôr.
14  Evolutions verzia 1.40, The Mechanoids v.5 [01/2012] / Infokarty / Evolutions 1.29 on: February 01, 2012, 04:17:59 PM
Vo verzii Evolutions 1.29 infokarty obsahovali toto:

General Info: The St. Petersburg District is the frontier system to the surrounding houses. The increased patrol intensity within this system compared to the interior systems suggests that it is the will of the Federation to keep all non-Federation controlled craft out of the system. Beware!

Belgorod [RME]: Bez infokarty.

Gorodok [Security]: Bez infokarty.

Kevrol Depot [CC]: Bez infokarty.

Mezen Station [FS]: Bez infokarty.

Petrograd [RME]: Pridané bez infokarty.

Planet St. Petersburg [SP]: Planet St. Petersburg is a planet that is almost totally covered with water. It is believed that the planet once teemed with life before being totally submerged. The oceans themselves are still rich with fish and some mammals that adapted to the water. Scientists have set up several permanent stations on the surface. Prospecting by Federation companies discovered reserves of the commodity Oil were located under the surface. Extensive extraction has now been set up to obtain and refine the Oil on site. Once refined, the Oil is then shipped off around the systems for sale to prospective purchasers.

Petrograd bol pridaný touto verziou. Belgorod a Gorodok existovali len tu - vo verzii 1.29. Ostatné: Astrakhan, Kurosawa, Pl. Orenburg a Tomsk prišli až neskôr.
15  Fórum / Novinky / Vitajte on: February 01, 2012, 03:30:21 PM
Ahoj, aj keď toto fórko už nejaký ten čas funguje, zostal som dlžný aspoň malé predstavnie. Keďže časom sa stalo z Freelancera dá sa povedať moje "hobby", rozhodol som sa vyhradiť si na webe k tejto hre troška svojho priestoru. Vznikla tu na sieti preto taká moja malá skrýša - môj hideout. Doposiaľ mám rozpracované 2 témy (vlastne po nedávnych udalostiach už len jednu), ktorým sa venujem najviac.

Najskôr ide o fantastický mód, ktorý spáchal Inqisitor s názvom Inqisitor`s Hideout. Je takmer nerozoznateľný od vanily, ale o niektoré zásadné veci je vylepšený a hlavne kompletne preložený do slovenčiny. V ďalekej budúcnosti, ak by som sa náhodou rozhodol pretvárať Freelancera k svojmu ideálu ja sám, budem vychádzať určite z jeho práce. Týmto by som sa mu tiež rád poďakoval a vyslovil uznanie, pretože za tie roky čo FL-ko lietam už približne viem, co vlastne obnáša stvoriť kvalitný mód.

Druhou oblastou je mapovanie módu Evolutions, hlavne teda jeho aktuálnej verzie - 1.40. Server Hal 2007 Evo, ktorý poskytuje tomuto kúsku svoje zázemie, je stále funkcný a môžete sa nan kedykolvek pripojit a zalietat si. Evolutions v dnešnej podobe však považujem za zmesku nápadov rôznych ludí, z rôznych období - a preto je na nom stále co zdokonalovat a pretvárat. Na prvý pohlad však Evo vyzerá výborne, a pre ludí, ktorí s FL zacínajú alebo nemajú vela skúseností, je ideálny.

Na záver by som chcel takisto vysloviť vďaku za podporu partii ľudí od new*order, bez ktorých by som si svoje lietanie v Síriu už ani nevedel predstaviť. Skvelí ludia - kamaráti, vždy ochotní poradiť, pomôcť s nápadmi a hlavne s pozitívnym myslením - vďaka!
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